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CONCEPT DESIGN

The Witch Party (2023)
Photobash piece for a concept of decorating my Mom and I's house exterior to become a witch party for Halloween. This didn't end up coming to fruition as Fall 2023 ended up being a very busy period, but this first venture with the concept of photobashing was very fun!

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Nautilus Salon (2023)
Given the prompt to create a model of a set for our own version of a live performance based off of a classic tale in a model making class, Jules Verne's 20,000 Leagues Under the Sea entered my mind right away. I had fallen in love with the story and a couple of other works of Verne two years before, and the beautiful aesthetic of the Nautilus especially stuck with me. (Especially in the 1954 film adaptation by Disney- AND the attractions based off it, of course.)
This model specifically represents one of the final scenes in the story, where Captain Nemo takes one last look out of the aperture window into the vast blue ocean he's been home to for years.

Tomorrowland Projects

The Tomorrowland areas of the Disney theme parks are infamous for their tendency to quickly become outdated time capsules from the times that they were built. This is due to their nature of being areas that are based in the beliefs, contemporary designs and new discoveries of the world at the times of their building.

The question of "how we can fix this issue" was essentially raised on day one of Disneyland in 1955- Walt Disney himself was documented as being unhappy with the land right away. In 1993, Disneyland Paris was the first to solve this problem, as it realized the best way to depict the future was to view it from the past, creating a nostalgic, retro-futurist angle. Discoveryland, the version of Tomorrowland that can be found in Paris, decided to use the steampunk aesthetic found in the writings of  1800's futurists such as Jules Verne and H.G. Wells to base their designs on.

With Disneyland still suffering from the "Tomorrowland problem" (and some poor design choices made in the 90's), I decided in 2020 that I might as well take action into my own hands, use Paris' philosophy, and have some fun drawing up ideas of what I would do with the area with a realistic budget. What I didn't realize was that my ideas would constantly be changing, and I was essentially setting off on an endless "spare time hobby". To this day, I still count this project as ongoing, and will update this page to reflect my new ideas as they come.

Here are some of my favorite pieces from this endless "spare time hobby".

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Overhead V. 2020
Original watercolor painting I made in 2020 reflecting my ideas for the main street of the land.

Overhead V. 2023
After learning the basics of Procreate and Photoshop, I decided to revisit the watercolor seen to the left, and add my updated ideas and details I missed the first time.

Flight to Tomorrow (2022)
Mixed media depiction of the exterior for a new, custom attraction built between the border of Fantasyland and Tomorrowland.

Back Alley of Land (2022)
Ink drawing of what the back area of the land would look like from a bird's eye perspective.

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Entrance (2020)
Pencil drawing of what the entrance to the land would look like.

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The Landing Pad (B&W- 2023)
(Non color) concept art for a multi-story building with an interactive play floor, as well as two dining offerings with expansive views of Disneyland Park.

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"Flight to Tomorrow" Storyboards (2020)
Set of storyboards I drew up to showcase each scene of the Flight to Tomorrow attraction.

Starliner Diner (2020)
Pencil drawing of the exterior for a new dine in restaurant experience that would be added, where guests can dine under two observatory domes with a projection show.

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"Flight to Tomorrow" Exterior (2020)
Drawing of each side of the attraction's exterior.

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Star Tours & Buzz Exteriors (2020)
Drawings of the refreshed Star Tours and Astro Blasters attraction exteriors.

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"Flight to Tomorrow" Attraction Ride Vehicle (2020)
Drawing of the Flight to Tomorrow ride vehicle, designed around the Mack Rides manufactured Power Coaster design.

Various Details (2020)
Small sketches of smaller details found within the land.

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T Sculpture (2020)
Based around the hypothetical "what if this was on a budget", this drawing was done to imagine what could take the place of the current day "Observatron" if a rocket spinner attraction could not be placed back in that spot.

Beast Concept (2022)
Photoshop art of what the "Beast" creature might look like for my "Hotel California" themed yard haunt. More info on this project can be found in the "Yard Haunts" page of this site.

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Tombstones Concept (2022)
Drawing of each of the tombstones I wanted to create for my "Hotel California" themed yard haunt. More info on this project can be found in the "Yard Haunts" page of this site.

Rainbow Gardens ft. Devil's Paint Pots Concept (2020)
Drawings for a concept of decorating my Mom and I's front yard to become more colorful. This didn't end up coming to fruition as we have since moved out of this house, but a good idea never dies.

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"Experiment With an Air Pump" Model (2024)
As Assistant Scenic Designer for the CalArts production Experiment With an Air Pump, my first responsibility was assisting in the building of a 1/2 scale model of the show set as well as the room the production would take place in.

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Drag Ball Concepts (2023)
Three concepts made for the entrance area for the CalArts Drag Ball event of 2022.

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